Home
last modified time | relevance | path

Searched refs:MF_UV (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTFixedPoint.cpp88 #define MF_UV 3 in CreateFixedObjectMesh() macro
95 (mesh->nFlags & MF_UV ? mesh->nNumVertex * 2 : 0); in CreateFixedObjectMesh()