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Searched refs:MMOs (Results 1 – 5 of 5) sorted by relevance

/external/llvm/test/CodeGen/AArch64/
Darm64-csldst-mmo.ll7 ; Check that MMOs are added to epilogue calle-save restore loads so
/external/llvm/test/CodeGen/X86/
Dmisched-aa-mmos.ll3 ; This generates a decw instruction, which has two MMOs, and an alias SU edge
/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86InstrInfo.cpp2926 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
2929 loadRegFromAddr(MF, Reg, AddrOps, RC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
2996 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
2999 storeRegToAddr(MF, Reg, true, AddrOps, DstRC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
3045 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
3048 if (!(*MMOs.first) && in unfoldMemoryOperand()
3054 bool isAligned = (*MMOs.first) && in unfoldMemoryOperand()
3055 (*MMOs.first)->getAlignment() >= Alignment; in unfoldMemoryOperand()
3061 cast<MachineSDNode>(Load)->setMemRefs(MMOs.first, MMOs.second); in unfoldMemoryOperand()
3089 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
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/external/llvm/lib/Target/AMDGPU/
DAMDGPUISelDAGToDAG.cpp1415 MachineSDNode::mmo_iterator MMOs = MF->allocateMemRefsArray(1); in SelectATOMIC_CMP_SWAP() local
1416 *MMOs = Mem->getMemOperand(); in SelectATOMIC_CMP_SWAP()
1417 CmpSwap->setMemRefs(MMOs, MMOs + 1); in SelectATOMIC_CMP_SWAP()
/external/llvm/lib/Target/X86/
DX86InstrInfo.cpp6408 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
6410 loadRegFromAddr(MF, Reg, AddrOps, RC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
6475 std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
6477 storeRegToAddr(MF, Reg, true, AddrOps, DstRC, MMOs.first, MMOs.second, NewMIs); in unfoldMemoryOperand()
6522 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
6525 if (!(*MMOs.first) && in unfoldMemoryOperand()
6533 bool isAligned = (*MMOs.first) && in unfoldMemoryOperand()
6534 (*MMOs.first)->getAlignment() >= Alignment; in unfoldMemoryOperand()
6540 cast<MachineSDNode>(Load)->setMemRefs(MMOs.first, MMOs.second); in unfoldMemoryOperand()
6567 MachineInstr::mmo_iterator> MMOs = in unfoldMemoryOperand() local
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