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Searched refs:MODE_DEPTH (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureBorderClampTests.cpp111 DE_ASSERT(mode == tcu::Sampler::MODE_DEPTH); in isDepthFormat()
114 else if (fmt.order == tcu::TextureFormat::DS && mode == tcu::Sampler::MODE_DEPTH) in isDepthFormat()
288 …if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH) || isStencilFormat(texFormat, tcu::Sampler:… in genDummyTexture()
294 if (isDepthFormat(texFormat, tcu::Sampler::MODE_DEPTH)) in genDummyTexture()
297 …cu::getEffectiveDepthStencilAccess(texture->getRefTexture().getLevel(0), tcu::Sampler::MODE_DEPTH); in genDummyTexture()
748 if (m_sampleMode == tcu::Sampler::MODE_DEPTH) in logParams()
777 if (m_sampleMode == tcu::Sampler::MODE_DEPTH) in renderTo()
1796 tcu::Sampler::MODE_DEPTH, in TextureBorderClampDepthCompareCase()
2365 { "depth_component16", GL_DEPTH_COMPONENT16, tcu::Sampler::MODE_DEPTH }, in init()
2366 { "depth_component24", GL_DEPTH_COMPONENT24, tcu::Sampler::MODE_DEPTH }, in init()
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/external/deqp/framework/common/
DtcuTestLog.cpp70 m_access = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in LogImage()
81 …ufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in LogImage()
111 m_access = tcu::getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH); in LogImage()
129 …ufferAccess depthAccess = tcu::getEffectiveDepthStencilAccess(m_access, tcu::Sampler::MODE_DEPTH); in write()
DtcuTextureUtil.cpp785 …clear(getEffectiveDepthStencilAccess(access, Sampler::MODE_DEPTH), tcu::Vec4(depth, 0.0f, 0.0f, 0.… in clearDepth()
864 …fillWithComponentGradients(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), minVa… in fillWithComponentGradients()
941 …fillWithGrid(getEffectiveDepthStencilAccess(access, tcu::Sampler::MODE_DEPTH), cellSize, colorA, c… in fillWithGrid()
1289 (mode == Sampler::MODE_DEPTH && baseAccess.getFormat().order == TextureFormat::D) || in toSamplerAccess()
1297 if (mode == Sampler::MODE_DEPTH) in toSamplerAccess()
1323 if (mode == Sampler::MODE_DEPTH) in toSamplerAccess()
1349 if (mode == Sampler::MODE_DEPTH) in toSamplerAccess()
1375 if (mode == Sampler::MODE_DEPTH) in toSamplerAccess()
DtcuTexture.hpp225 MODE_DEPTH = 0, enumerator
272 DepthStencilMode depthStencilMode_ = MODE_DEPTH) in Sampler()
300 , depthStencilMode (MODE_DEPTH) in Sampler()
/external/deqp/framework/referencerenderer/
DrrMultisamplePixelBufferAccess.cpp146 …fferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_DEPTH); in resolveMultisampleDepthBuffer()
147 …xelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_DEPTH); in resolveMultisampleDepthBuffer()
DrrRenderer.cpp1650 …ccess(tcu::getEffectiveDepthStencilAccess(depthMultisampleBuffer.raw(), tcu::Sampler::MODE_DEPTH))) in RenderTarget()
/external/deqp/modules/internal/
DditTextureFormatTests.cpp1532 …ferAccess inputDepthAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_DEPTH); in iterate()
1533 …fferAccess tmpDepthAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_DEPTH); in iterate()
1608 …ferAccess inputDepthAccess = getEffectiveDepthStencilAccess(inputAccess, tcu::Sampler::MODE_DEPTH); in iterate()
1610 …fferAccess tmpDepthAccess = getEffectiveDepthStencilAccess(tmpAccess, tcu::Sampler::MODE_DEPTH); in iterate()
/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
DvktFragmentOperationsEarlyFragmentTests.cpp560 MODE_DEPTH, enumerator
571 , m_testMode (flags & FLAG_TEST_DEPTH ? MODE_DEPTH : in EarlyFragmentTestInstance()
689 (m_testMode == MODE_DEPTH), (m_testMode == MODE_STENCIL))); in iterate()
/external/deqp/framework/opengl/
DgluFboRenderContext.cpp42 …at depthOnlyFormat = tcu::getEffectiveDepthStencilTextureFormat(format, tcu::Sampler::MODE_DEPTH); in getNumDepthBits()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiCopiesAndBlittingTests.cpp557 …copy(depthTexture.getAccess(), tcu::getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DEPTH)); in uploadImage()
780 …tcu::copy(tcu::getEffectiveDepthStencilAccess(resultLevel->getAccess(), tcu::Sampler::MODE_DEPTH),… in readImage()
1006 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH; in checkTestResult()
1104 …x, srcOffset.y, srcOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH); in copyRegionToTextureLevel()
1105 …x, dstOffset.y, dstOffset.z, extent.width, extent.height, extent.depth), tcu::Sampler::MODE_DEPTH); in copyRegionToTextureLevel()
2273 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH; in checkTestResult()
2309 const tcu::Sampler::DepthStencilMode mode = tcu::Sampler::MODE_DEPTH; in checkTestResult()
2502 …::getSubregion(src, srcOffset.x, srcOffset.y, srcExtent.x, srcExtent.y), tcu::Sampler::MODE_DEPTH); in copyRegionToTextureLevel()
2503 …::getSubregion(dst, dstOffset.x, dstOffset.y, dstExtent.x, dstExtent.y), tcu::Sampler::MODE_DEPTH); in copyRegionToTextureLevel()
2508 …:ConstPixelBufferAccess depthSrc = getEffectiveDepthStencilAccess(src, tcu::Sampler::MODE_DEPTH); in copyRegionToTextureLevel()
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DvktApiImageClearingTests.cpp260 …Format format = getEffectiveDepthStencilTextureFormat(access.getFormat(), Sampler::MODE_DEPTH); in comparePixelToDepthClearValue()
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureShadowTests.cpp124 …tTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(texFormat, Sampler::MODE_DEPTH)); in getPixelFormat()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3026 …ampleAccess(tcu::getEffectiveDepthStencilAccess(combinedDSaccess.raw(), tcu::Sampler::MODE_DEPTH)); in getDepthMultisampleAccess()
4408 …const tcu::Sampler::DepthStencilMode depthStencilMode = tcu::Sampler::MODE_DEPTH; // \todo[jarkko]… in drawWithReference()
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp134 …ormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(textureFormat, tcu::Sampler::MODE_DEPTH)); in getEffectiveTextureFormatBitDepth()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp3321 …Access (tcu::getEffectiveDepthStencilAccess(referenceImage.getAccess(), tcu::Sampler::MODE_DEPTH)); in renderReferenceImagesFromValues()