Searched refs:MakeCompose (Results 1 – 12 of 12) sorted by relevance
/external/skia/include/core/ |
D | SkShader.h | 216 static sk_sp<SkShader> MakeCompose(sk_sp<SkShader> dst, sk_sp<SkShader> src, 224 return MakeCompose(std::move(dst), std::move(src), mode, 1); in MakeComposeShader() 236 return MakeCompose(std::move(dst), std::move(src), SkBlendMode::kSrc, lerp); in MakeMixer()
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D | SkPathEffect.h | 44 static sk_sp<SkPathEffect> MakeCompose(sk_sp<SkPathEffect> outer, sk_sp<SkPathEffect> inner);
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/external/skia/src/shaders/ |
D | SkComposeShader.cpp | 20 sk_sp<SkShader> SkShader::MakeCompose(sk_sp<SkShader> dst, sk_sp<SkShader> src, SkBlendMode mode, in MakeCompose() function in SkShader 57 return MakeCompose(std::move(dst), std::move(src), static_cast<SkBlendMode>(mode), lerp); in CreateProc() 68 return MakeCompose(xformer->apply(fDst.get()), xformer->apply(fSrc.get()), in onMakeColorSpace()
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/external/skia/samplecode/ |
D | SamplePathEffects.cpp | 48 return SkPathEffect::MakeCompose(outer, inner); in make_pe() 64 return SkPathEffect::MakeCompose(outer, inner); in make_warp_pe()
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D | SampleAll.cpp | 454 return SkPathEffect::MakeCompose(outer, inner); in pathEffectTest()
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D | SampleFilterFuzz.cpp | 426 pathEffect = SkPathEffect::MakeCompose(make_path_effect(false), in make_path_effect()
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D | SampleSlides.cpp | 38 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); in compose_pe()
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/external/skia/gm/ |
D | patheffects.cpp | 23 compose = SkPathEffect::MakeCompose(sk_ref_sp(pe), corner); in compose_pe()
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D | colorfilterimagefilter.cpp | 248 paint.setShader(SkShader::MakeCompose(shaderA, shaderB, mode, t));
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/external/skia/src/core/ |
D | SkPathEffect.cpp | 215 sk_sp<SkPathEffect> SkPathEffect::MakeCompose(sk_sp<SkPathEffect> outer, in MakeCompose() function in SkPathEffect
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/external/skia/fuzz/ |
D | FilterFuzz.cpp | 428 pathEffect = SkPathEffect::MakeCompose(a, b); in make_path_effect() 477 pathEffect = SkPathEffect::MakeCompose(a, b); in make_path_effect()
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D | FuzzCanvas.cpp | 511 return SkPathEffect::MakeCompose(std::move(first), std::move(second)); in make_fuzz_patheffect()
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