Searched refs:Map1TextureCoord2 (Results 1 – 6 of 6) sorted by relevance
90 GLboolean Map1TextureCoord2; member345 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; in _mesa_PushAttrib()624 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2, in pop_enable_group()
495 if (ctx->Eval.Map1TextureCoord2 == state) in _mesa_set_enable()498 ctx->Eval.Map1TextureCoord2 = state; in _mesa_set_enable()1312 return ctx->Eval.Map1TextureCoord2; in _mesa_IsEnabled()
886 ctx->Eval.Map1TextureCoord2 = GL_FALSE; in _mesa_init_eval()
547 GLboolean Map1TextureCoord2; member
90 else if (ctx->Eval.Map1TextureCoord2) in vbo_exec_eval_update()
458 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },