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Searched refs:MaxTextureImageUnits (Results 1 – 25 of 36) sorted by relevance

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/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp156 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
178 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
184 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context()
212 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context()
234 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
240 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context()
272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context()
279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context()
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Dstandalone_scaffolding.cpp221 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults()
223 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults()
239 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
Dglsl_parser_extras.cpp102 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state()
104 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state()
118 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state()
158 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state()
180 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
183 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
Dglsl_parser_extras.h446 unsigned MaxTextureImageUnits; member
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_texture.c206 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in update_vertex_textures()
210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, in update_vertex_textures()
225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in update_fragment_textures()
240 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, in update_geometry_textures()
256 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits, in update_tessctrl_textures()
272 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits, in update_tesseval_textures()
288 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in update_compute_textures()
Dst_atom_sampler.c331 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in update_samplers()
338 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, in update_samplers()
346 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, in update_samplers()
354 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits, in update_samplers()
362 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits, in update_samplers()
370 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in update_samplers()
Dst_extensions.c194 pc->MaxTextureImageUnits = in st_init_limits()
321 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits()
322 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits()
323 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits()
324 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits()
325 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits()
326 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits()
331 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
335 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_context.c198 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
199 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext()
205 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext()
206 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
Di830_context.c100 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
/external/mesa3d/src/mesa/main/
Dcontext.c557 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
559 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants()
624 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
627 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
722 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
723 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants()
756 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits()
757 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
763 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits()
769 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
Dversion.c299 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); in compute_version()
/external/swiftshader/src/OpenGL/compiler/
DCompiler.h47 int MaxTextureImageUnits; member
DCompiler.cpp57 MaxTextureImageUnits = 8; in ShBuiltInResources()
/external/mesa3d/src/mesa/program/
Dprogram_parser.h175 unsigned MaxTextureImageUnits; member
Dprogram_parse.y2008 if ((unsigned) $1 >= state->MaxTextureImageUnits) {
2531 state->MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
/external/mesa3d/src/mesa/tnl/
Dt_vb_program.c254 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in map_textures()
273 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in unmap_textures()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h212 …_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits), extra_ARB…
213 …RE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits), extra_ARB…
313 …XTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits), extra_ARB…
346 …TURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_ver…
357 …URE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits), extra_ARB…
358 …URE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits), extra_ARB…
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_cs.c93 param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in brw_codegen_cs_prog()
Dbrw_wm.c153 param_count += 2 * ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in brw_codegen_wm_prog()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_context.c163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
Dnv20_context.c472 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV20_TEXTURE_UNITS; in nv20_context_create()
/external/swiftshader/src/OpenGL/libGL/
DShader.cpp172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
/external/swiftshader/src/OpenGL/libGLESv2/
DShader.cpp173 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_context.c229 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.c266 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()

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