/external/mesa3d/src/compiler/glsl/ |
D | standalone.cpp | 156 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context() 178 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 184 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context() 212 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = in initialize_context() 234 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 240 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() 266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16; in initialize_context() 272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16; in initialize_context() 279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16; in initialize_context() [all …]
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D | standalone_scaffolding.cpp | 221 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0; in initialize_context_to_defaults() 223 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2; in initialize_context_to_defaults() 239 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
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D | glsl_parser_extras.cpp | 102 …is->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; in _mesa_glsl_parse_state() 104 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in _mesa_glsl_parse_state() 118 …Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits; in _mesa_glsl_parse_state() 158 …->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in _mesa_glsl_parse_state() 180 …t.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; in _mesa_glsl_parse_state() 183 …axTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; in _mesa_glsl_parse_state()
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D | glsl_parser_extras.h | 446 unsigned MaxTextureImageUnits; member
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_texture.c | 206 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) { in update_vertex_textures() 210 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, in update_vertex_textures() 225 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in update_fragment_textures() 240 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, in update_geometry_textures() 256 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits, in update_tessctrl_textures() 272 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits, in update_tesseval_textures() 288 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in update_compute_textures()
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D | st_atom_sampler.c | 331 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in update_samplers() 338 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits, in update_samplers() 346 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits, in update_samplers() 354 ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits, in update_samplers() 362 ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits, in update_samplers() 370 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in update_samplers()
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D | st_extensions.c | 194 pc->MaxTextureImageUnits = in st_init_limits() 321 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in st_init_limits() 322 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits + in st_init_limits() 323 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits + in st_init_limits() 324 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits + in st_init_limits() 325 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits + in st_init_limits() 326 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits, in st_init_limits() 331 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits() 335 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in st_init_limits()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_context.c | 198 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 199 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS; in i915CreateContext() 205 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits + in i915CreateContext() 206 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in i915CreateContext()
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D | i830_context.c | 100 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS; in i830CreateContext()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 557 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 559 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in _mesa_init_constants() 624 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 627 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 722 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 723 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 756 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0); in check_context_limits() 757 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 763 …t(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits, in check_context_limits() 769 …(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits); in check_context_limits()
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D | version.c | 299 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); in compute_version()
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/external/swiftshader/src/OpenGL/compiler/ |
D | Compiler.h | 47 int MaxTextureImageUnits; member
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D | Compiler.cpp | 57 MaxTextureImageUnits = 8; in ShBuiltInResources()
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/external/mesa3d/src/mesa/program/ |
D | program_parser.h | 175 unsigned MaxTextureImageUnits; member
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D | program_parse.y | 2008 if ((unsigned) $1 >= state->MaxTextureImageUnits) { 2531 state->MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_program.c | 254 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in map_textures() 273 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) { in unmap_textures()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 212 …_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits), extra_ARB… 213 …RE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits), extra_ARB… 313 …XTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits), extra_ARB… 346 …TURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_ver… 357 …URE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits), extra_ARB… 358 …URE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits), extra_ARB…
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_cs.c | 93 param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits; in brw_codegen_cs_prog()
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D | brw_wm.c | 153 param_count += 2 * ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; in brw_codegen_wm_prog()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS; in nv04_context_create()
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D | nv20_context.c | 472 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV20_TEXTURE_UNITS; in nv20_context_create()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Shader.cpp | 172 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Shader.cpp | 173 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in createCompiler()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_context.c | 229 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r100CreateContext()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_context.c | 266 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits; in r200CreateContext()
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