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Searched refs:MinY (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTrans.cpp44 VERTTYPE MinX, MaxX, MinY, MaxY, MinZ, MaxZ; in PVRTBoundingBoxCompute() local
48 MinY=pV->y; MaxY=pV->y; in PVRTBoundingBoxCompute()
59 if (pV[i].y < MinY) MinY = pV[i].y; in PVRTBoundingBoxCompute()
70 pBoundingBox->Point[0].y=MinY; in PVRTBoundingBoxCompute()
75 pBoundingBox->Point[1].y=MinY; in PVRTBoundingBoxCompute()
90 pBoundingBox->Point[4].y=MinY; in PVRTBoundingBoxCompute()
95 pBoundingBox->Point[5].y=MinY; in PVRTBoundingBoxCompute()
132 VERTTYPE MinX, MaxX, MinY, MaxY, MinZ, MaxZ; in PVRTBoundingBoxComputeInterleaved() local
139 MinY=pVertex->y; MaxY=pVertex->y; in PVRTBoundingBoxComputeInterleaved()
152 if (pVertex->y < MinY) MinY = pVertex->y; in PVRTBoundingBoxComputeInterleaved()
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