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Searched refs:MultiplyTransform (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp600 long Direct3DDevice9Ex::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() function in D3D9::Direct3DDevice9Ex
604 return Direct3DDevice9::MultiplyTransform(state, matrix); in MultiplyTransform()
DDirect3DDevice9Ex.hpp103 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
DDirect3DDevice9.hpp137 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
DDirect3DDevice9.cpp2215 long Direct3DDevice9::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() function in D3D9::Direct3DDevice9
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp123 long __stdcall MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) override;
DDirect3DDevice8.cpp1764 long Direct3DDevice8::MultiplyTransform(D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) in MultiplyTransform() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h291 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*) PURE; in DECLARE_INTERFACE_() local
393 #define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
491 #define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
/external/mesa3d/include/D3D9/
Dd3d9.h204 …virtual HRESULT WINAPI MultiplyTransform(D3DTRANSFORMSTATETYPE State, const D3DMATRIX *pMatrix) = …
792 …HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9 *This, D3DTRANSFORMSTATETYPE State, const D3D…
919 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1043 …HRESULT (WINAPI *MultiplyTransform)(IDirect3DDevice9Ex *This, D3DTRANSFORMSTATETYPE State, const D…
1186 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)