Searched refs:NINE_CONSTANT_SRC (Results 1 – 1 of 1) sorted by relevance
93 #define NINE_CONSTANT_SRC(index) \ macro100 NINE_APPLY_SWIZZLE(NINE_CONSTANT_SRC(index), s)3417 struct ureg_src c0 = NINE_CONSTANT_SRC(0); in shader_add_vs_viewport_transform()3418 struct ureg_src c1 = NINE_CONSTANT_SRC(1); in shader_add_vs_viewport_transform()3451 fog_color = NINE_CONSTANT_SRC(32); in shader_add_ps_fog_stage()