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Searched refs:NUMBERTYPE_FLOAT32 (Results 1 – 4 of 4) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp73 case NUMBERTYPE_FLOAT32: return VK_FORMAT_R32_SFLOAT; in getVkFormat()
86 case NUMBERTYPE_FLOAT32: return VK_FORMAT_R32G32_SFLOAT; in getVkFormat()
99 case NUMBERTYPE_FLOAT32: return VK_FORMAT_R32G32B32_SFLOAT; in getVkFormat()
112 case NUMBERTYPE_FLOAT32: return VK_FORMAT_R32G32B32A32_SFLOAT; in getVkFormat()
133 case NUMBERTYPE_FLOAT32: ct = tcu::TextureFormat::FLOAT; break; in getTextureFormat()
160 case NUMBERTYPE_FLOAT32: ret = "f32"; break; in str()
3449 if (outputType.elementType == NUMBERTYPE_FLOAT32) in runAndVerifyDefaultPipeline()
DvktSpvAsmInstructionTests.cpp6037 else if (type == NUMBERTYPE_FLOAT32) in getNumberTypeName()
6073 else if (type == NUMBERTYPE_FLOAT32) in getRandomConstantString()
6184 if (type == NUMBERTYPE_FLOAT32) in createCompositeCases()
6196 case NUMBERTYPE_FLOAT32: return "OpTypeFloat 32"; in getAssemblyTypeDeclaration()
6323 case NUMBERTYPE_FLOAT32: in createOpCompositeInsertGroup()
6507 case NUMBERTYPE_FLOAT32: in createOpInBoundsAccessChainGroup()
6682 case NUMBERTYPE_FLOAT32: in createShaderDefaultOutputGroup()
DvktSpvAsmGraphicsShaderTestUtil.hpp60 NUMBERTYPE_FLOAT32, enumerator
DvktSpvAsm16bitStorageTests.cpp1880 …tInputOutput(std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT32), BufferSp(n… in addGraphics16BitStorageInputOutputFloat32To16Group()
1996 …std::make_pair(IFDataType(cases[caseIdx].numElements, NUMBERTYPE_FLOAT32), BufferSp(new Float32Buf… in addGraphics16BitStorageInputOutputFloat16To32Group()