Searched refs:NV50_NEW_3D_SCISSOR (Results 1 – 4 of 4) sorted by relevance
191 (NV50_NEW_3D_SCISSOR | NV50_NEW_3D_VIEWPORT | NV50_NEW_3D_FRAMEBUFFER)) && in nv50_validate_scissor()478 ctx_to->dirty_3d &= ~(NV50_NEW_3D_RASTERIZER | NV50_NEW_3D_SCISSOR); in nv50_switch_pipe_context()499 { nv50_validate_scissor, NV50_NEW_3D_SCISSOR | NV50_NEW_3D_VIEWPORT |503 { nv50_validate_scissor, NV50_NEW_3D_SCISSOR },
41 #define NV50_NEW_3D_SCISSOR (1 << 14) macro
361 nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; in nv50_clear_render_target()449 nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; in nv50_clear_depth_stencil()811 nv50->dirty_3d |= NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR; in nv50_clear_buffer()1330 (NV50_NEW_3D_FRAMEBUFFER | NV50_NEW_3D_SCISSOR | NV50_NEW_3D_SAMPLE_MASK | in nv50_blitctx_post_blit()
999 nv50->dirty_3d |= NV50_NEW_3D_SCISSOR; in nv50_set_scissor_states()