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Searched refs:NV50_PRIM_GL_CASE (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_push.c211 #define NV50_PRIM_GL_CASE(n) \ macro
218 NV50_PRIM_GL_CASE(POINTS); in nv50_prim_gl()
219 NV50_PRIM_GL_CASE(LINES); in nv50_prim_gl()
220 NV50_PRIM_GL_CASE(LINE_LOOP); in nv50_prim_gl()
221 NV50_PRIM_GL_CASE(LINE_STRIP); in nv50_prim_gl()
222 NV50_PRIM_GL_CASE(TRIANGLES); in nv50_prim_gl()
223 NV50_PRIM_GL_CASE(TRIANGLE_STRIP); in nv50_prim_gl()
224 NV50_PRIM_GL_CASE(TRIANGLE_FAN); in nv50_prim_gl()
225 NV50_PRIM_GL_CASE(QUADS); in nv50_prim_gl()
226 NV50_PRIM_GL_CASE(QUAD_STRIP); in nv50_prim_gl()
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Dnv50_vbo.c426 #define NV50_PRIM_GL_CASE(n) \ macro
433 NV50_PRIM_GL_CASE(POINTS); in nv50_prim_gl()
434 NV50_PRIM_GL_CASE(LINES); in nv50_prim_gl()
435 NV50_PRIM_GL_CASE(LINE_LOOP); in nv50_prim_gl()
436 NV50_PRIM_GL_CASE(LINE_STRIP); in nv50_prim_gl()
437 NV50_PRIM_GL_CASE(TRIANGLES); in nv50_prim_gl()
438 NV50_PRIM_GL_CASE(TRIANGLE_STRIP); in nv50_prim_gl()
439 NV50_PRIM_GL_CASE(TRIANGLE_FAN); in nv50_prim_gl()
440 NV50_PRIM_GL_CASE(QUADS); in nv50_prim_gl()
441 NV50_PRIM_GL_CASE(QUAD_STRIP); in nv50_prim_gl()
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