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Searched refs:NextInst (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
DDeadStoreElimination.cpp458 WeakVH NextInst(BBI); in runOnBasicBlock() local
462 if (NextInst == 0) // Next instruction deleted. in runOnBasicBlock()
/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringX86BaseImpl.h4718 Inst *NextInst = Context.getNextInst(I);
4719 if (!NextInst)
4725 while (auto *PhiAssign = llvm::dyn_cast<InstAssign>(NextInst)) {
4729 NextInst = Context.getNextInst(I);
4730 if (!NextInst)
4733 if (auto *NextCmp = llvm::dyn_cast<InstIcmp>(NextInst)) {
4739 NextInst = Context.getNextInst(I);
4740 if (!NextInst)
4742 if (auto *NextBr = llvm::dyn_cast<InstBr>(NextInst)) {
/external/llvm/lib/Transforms/Vectorize/
DSLPVectorizer.cpp2128 BasicBlock::iterator NextInst(VL0); in setInsertPointAfterBundle() local
2129 ++NextInst; in setInsertPointAfterBundle()
2130 Builder.SetInsertPoint(VL0->getParent(), NextInst); in setInsertPointAfterBundle()