Searched refs:Nim (Results 1 – 1 of 1) sorted by relevance
58 if self.game.state not in [Nim.CREATED, Nim.OVER]:64 self.game.state = Nim.RUNNING71 self.game.state = Nim.OVER111 if self.game.state != Nim.RUNNING:181 if self.game.state == Nim.OVER:205 class Nim(object): class210 self.state = Nim.CREATED221 nim = Nim(mainscreen)