Searched refs:NineStateBlock9_BindTexture (Results 1 – 1 of 1) sorted by relevance
111 NineStateBlock9_BindTexture( struct NineDevice9 *device, in NineStateBlock9_BindTexture() function284 NineStateBlock9_BindTexture(device, apply, &dst->texture[s], src->texture[s]); in nine_state_copy_common()458 NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]); in nine_state_copy_common_all()