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Searched refs:NoImp (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/third_party/LLVM/include/llvm/CodeGen/
DMachineInstr.h103 explicit MachineInstr(const MCInstrDesc &MCID, bool NoImp = false);
114 bool NoImp = false);
DMachineFunction.h350 bool NoImp = false);
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DMachineInstr.cpp486 MachineInstr::MachineInstr(const MCInstrDesc &tid, bool NoImp) in MachineInstr() argument
490 if (!NoImp) in MachineInstr()
493 if (!NoImp) in MachineInstr()
501 bool NoImp) in MachineInstr() argument
505 if (!NoImp) in MachineInstr()
508 if (!NoImp) in MachineInstr()
DMachineFunction.cpp156 DebugLoc DL, bool NoImp) { in CreateMachineInstr() argument
158 MachineInstr(MCID, DL, NoImp); in CreateMachineInstr()
/external/llvm/lib/CodeGen/
DMachineFunction.cpp252 bool NoImp) { in CreateMachineInstr() argument
254 MachineInstr(*this, MCID, DL, NoImp); in CreateMachineInstr()
DMachineInstr.cpp653 DebugLoc dl, bool NoImp) in MachineInstr() argument
671 if (!NoImp) in MachineInstr()
/external/llvm/include/llvm/CodeGen/
DMachineFunction.h506 bool NoImp = false);
DMachineInstr.h134 bool NoImp = false);