Searched refs:NodeSUnit (Results 1 – 2 of 2) sorted by relevance
305 SUnit *NodeSUnit = NewSUnit(NI); in BuildSchedUnits() local317 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()319 NodeSUnit->isCall = true; in BuildSchedUnits()334 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()337 NodeSUnit->isCall = true; in BuildSchedUnits()343 if (NodeSUnit->isCall) in BuildSchedUnits()344 CallSUnits.push_back(NodeSUnit); in BuildSchedUnits()350 NodeSUnit->isScheduleLow = true; in BuildSchedUnits()355 NodeSUnit->setNode(N); in BuildSchedUnits()357 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()[all …]
343 SUnit *NodeSUnit = newSUnit(NI); in BuildSchedUnits() local355 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()357 NodeSUnit->isCall = true; in BuildSchedUnits()372 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()375 NodeSUnit->isCall = true; in BuildSchedUnits()381 if (NodeSUnit->isCall) in BuildSchedUnits()382 CallSUnits.push_back(NodeSUnit); in BuildSchedUnits()388 NodeSUnit->isScheduleLow = true; in BuildSchedUnits()393 NodeSUnit->setNode(N); in BuildSchedUnits()395 N->setNodeId(NodeSUnit->NodeNum); in BuildSchedUnits()[all …]