Searched refs:NumSubroutineUniforms (Results 1 – 3 of 3) sorted by relevance
2461 if (index >= p->sh.NumSubroutineUniforms) { in _mesa_GetActiveSubroutineUniformiv()2773 values[0] = p->sh.NumSubroutineUniforms; in _mesa_GetProgramStageiv()
1974 GLuint NumSubroutineUniforms; /* non-sparse total */ member
627 prog->_LinkedShaders[shader_type]->Program->sh.NumSubroutineUniforms++; in handle_subroutines()