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Searched refs:OP_COPY (Results 1 – 7 of 7) sorted by relevance

/external/llvm/utils/PerfectShuffle/
DPerfectShuffle.cpp457 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> enumerator
505 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> enumerator
/external/swiftshader/third_party/LLVM/utils/PerfectShuffle/
DPerfectShuffle.cpp457 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> enumerator
505 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> enumerator
/external/swiftshader/third_party/LLVM/lib/Target/PowerPC/
DPPCISelLowering.cpp4124 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> in GeneratePerfectShuffle() enumerator
4136 if (OpNum == OP_COPY) { in GeneratePerfectShuffle()
/external/swiftshader/third_party/LLVM/lib/Target/ARM/
DARMISelLowering.cpp4236 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> in GeneratePerfectShuffle() enumerator
4253 if (OpNum == OP_COPY) { in GeneratePerfectShuffle()
/external/llvm/lib/Target/AArch64/
DAArch64ISelLowering.cpp5409 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> in GeneratePerfectShuffle() enumerator
5426 if (OpNum == OP_COPY) { in GeneratePerfectShuffle()
/external/llvm/lib/Target/PowerPC/
DPPCISelLowering.cpp7363 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> in GeneratePerfectShuffle() enumerator
7375 if (OpNum == OP_COPY) { in GeneratePerfectShuffle()
/external/llvm/lib/Target/ARM/
DARMISelLowering.cpp6109 OP_COPY = 0, // Copy, used for things like <u,u,u,3> to say it is <0,1,2,3> in GeneratePerfectShuffle() enumerator
6126 if (OpNum == OP_COPY) { in GeneratePerfectShuffle()