Searched refs:OneState (Results 1 – 2 of 2) sorted by relevance
130 struct OneState;136 struct OneState { struct201 static inline OneState* IndexToNode(volatile uint8* nodes, int statesize, in IndexToNode()203 return reinterpret_cast<OneState*>( in IndexToNode()244 volatile OneState* state = onepass_start_; in SearchOnePass()391 int statesize = sizeof(OneState) + (bytemap_range_-1)*sizeof(uint32); in IsOnePass()415 OneState* node = IndexToNode(nodes, statesize, nodeindex); in IsOnePass()576 OneState* node = IndexToNode(nodes, statesize, nodeindex); in IsOnePass()
75 struct OneState;369 OneState* onepass_start_; // start node for OnePass program