Searched refs:OptionalUint32 (Results 1 – 1 of 1) sorted by relevance
898 public uint OptionalUint32 { property in Conformance.TestAllTypes1953 if (OptionalUint32 != other.OptionalUint32) return false; in Equals()2067 if (OptionalUint32 != 0) hash ^= OptionalUint32.GetHashCode(); in GetHashCode()2190 if (OptionalUint32 != 0) { in WriteTo()2192 output.WriteUInt32(OptionalUint32); in WriteTo()2450 if (OptionalUint32 != 0) { in CalculateSize()2451 size += 1 + pb::CodedOutputStream.ComputeUInt32Size(OptionalUint32); in CalculateSize()2671 if (other.OptionalUint32 != 0) { in MergeFrom()2672 OptionalUint32 = other.OptionalUint32; in MergeFrom()2945 OptionalUint32 = input.ReadUInt32(); in MergeFrom()