Searched refs:PARAMETER_CONST (Results 1 – 6 of 6) sorted by relevance
429 …if(type == PARAMETER_CONST || type == PARAMETER_INPUT || type == PARAMETER_OUTPUT || type == PARAM… in relativeString()462 else if(rel.type == PARAMETER_CONST) in relativeString()1036 case PARAMETER_CONST: return "c"; in typeString()1881 instruction[i]->dst.rel.type == PARAMETER_CONST) in analyzeDynamicIndexing()1897 instruction[i]->src[j].rel.type == PARAMETER_CONST) in analyzeDynamicIndexing()
324 PARAMETER_CONST = 2, enumerator
693 case Shader::PARAMETER_CONST: in fetchRegister()886 …case Shader::PARAMETER_CONST: a = *Pointer<Float>(uniformAddress(src.bufferIndex, src.rel.index… in readConstant()938 else if(var.rel.type == Shader::PARAMETER_CONST) in relativeAddress()
1301 case Shader::PARAMETER_CONST: ASSERT(false); break; in writeDestination()1326 if(src.type == Shader::PARAMETER_CONST) in fetchRegister()1338 case Shader::PARAMETER_CONST: reg = &c; break; in fetchRegister()1434 …if(src.type == Shader::PARAMETER_CONST && (src.modifier == Shader::MODIFIER_X2 || src.modifier == … in fetchRegister()
842 case Shader::PARAMETER_CONST: in fetchRegister()1032 else if(var.rel.type == Shader::PARAMETER_CONST) in relativeAddress()
2181 instruction->src[0].type = sw::Shader::PARAMETER_CONST; in argument()2209 instruction->src[0].type = sw::Shader::PARAMETER_CONST; in argument()2550 case EvqUniform: return sw::Shader::PARAMETER_CONST; in registerType()