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Searched refs:PRECISION_HIGH (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fUniformBlockTests.cpp97 …typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); // First member is… in init()
99 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH)); in init()
130 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); in init()
132 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH)); in init()
165 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH)); in init()
167 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH); in init()
177 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0)); in init()
205 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH)); in init()
207 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH); in init()
217 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0)); in init()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/
DvktUniformBlockTests.cpp79 …typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); // First member is… in BlockSingleStructCase()
81 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH)); in BlockSingleStructCase()
104 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH), UNUSED_BOTH); in BlockSingleStructArrayCase()
106 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH)); in BlockSingleStructArrayCase()
131 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH)); in BlockSingleNestedStructCase()
133 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH); in BlockSingleNestedStructCase()
143 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0)); in BlockSingleNestedStructCase()
163 typeS.addMember("a", VarType(glu::TYPE_INT_VEC3, PRECISION_HIGH)); in BlockSingleNestedStructArrayCase()
165 typeS.addMember("c", VarType(glu::TYPE_FLOAT_VEC4, PRECISION_HIGH), UNUSED_BOTH); in BlockSingleNestedStructArrayCase()
175 block.addUniform(Uniform("u", VarType(glu::TYPE_UINT, PRECISION_HIGH), 0)); in BlockSingleNestedStructArrayCase()
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DvktUniformBlockCase.hpp45 PRECISION_HIGH = (1<<2), enumerator
46 PRECISION_MASK = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
DvktRandomUniformBlockCase.cpp232 … static const deUint32 precisionCandidates[] = { PRECISION_LOW, PRECISION_MEDIUM, PRECISION_HIGH }; in generateType()
DvktUniformBlockCase.cpp256 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
259 fmt.flags & PRECISION_HIGH ? "highp" : ""); in operator <<()
/external/deqp/modules/gles31/functional/
Des31fUniformBlockTests.cpp99 typeS.addMember("a", VarType(glu::TYPE_UINT_VEC3, PRECISION_HIGH), UNUSED_BOTH); in init()
210 …const VarType childType (VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH), chi… in init()
242 …const VarType childType0 (VarType(type, glu::isDataTypeBoolOrBVec(type) ? 0 : PRECISION_HIGH), ch… in init()
/external/deqp/modules/glshared/
DglsUniformBlockCase.hpp48 PRECISION_HIGH = (1<<2), enumerator
49 PRECISION_MASK = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
DglsRandomUniformBlockCase.cpp239 … static const deUint32 precisionCandidates[] = { PRECISION_LOW, PRECISION_MEDIUM, PRECISION_HIGH }; in generateType()
DglsUniformBlockCase.cpp70 DE_ASSERT(dePop32(fmt.flags & (PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH)) <= 1); in operator <<()
73 fmt.flags & PRECISION_HIGH ? "highp" : ""); in operator <<()
/external/deqp/framework/randomshaders/
DrsgVariableType.hpp58 PRECISION_HIGH, enumerator
DrsgVariableType.cpp210 case PRECISION_HIGH: str << Token::HIGH_PRECISION; break; in tokenizeShortType()