1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.replica.replicaisland; 18 19 import java.util.Comparator; 20 21 import android.content.Context; 22 import android.media.AudioManager; 23 import android.media.SoundPool; 24 25 public class SoundSystem extends BaseObject { 26 private static final int MAX_STREAMS = 8; 27 private static final int MAX_SOUNDS = 32; 28 private static final SoundComparator sSoundComparator = new SoundComparator(); 29 30 public static final int PRIORITY_LOW = 0; 31 public static final int PRIORITY_NORMAL = 1; 32 public static final int PRIORITY_HIGH = 2; 33 public static final int PRIORITY_MUSIC = 3; 34 35 private SoundPool mSoundPool; 36 private FixedSizeArray<Sound> mSounds; 37 private Sound mSearchDummy; 38 private boolean mSoundEnabled; 39 private int[] mLoopingStreams; 40 SoundSystem()41 public SoundSystem() { 42 super(); 43 mSoundPool = new SoundPool(MAX_STREAMS, AudioManager.STREAM_MUSIC, 0); 44 mSounds = new FixedSizeArray<Sound>(MAX_SOUNDS, sSoundComparator); 45 mSearchDummy = new Sound(); 46 mLoopingStreams = new int[MAX_STREAMS]; 47 for (int x = 0; x < mLoopingStreams.length; x++) { 48 mLoopingStreams[x] = -1; 49 } 50 } 51 52 @Override reset()53 public void reset() { 54 mSoundPool.release(); 55 mSounds.clear(); 56 mSoundEnabled = true; 57 for (int x = 0; x < mLoopingStreams.length; x++) { 58 mLoopingStreams[x] = -1; 59 } 60 } 61 load(int resource)62 public Sound load(int resource) { 63 final int index = findSound(resource); 64 Sound result = null; 65 if (index < 0) { 66 // new sound. 67 if (sSystemRegistry.contextParameters != null) { 68 Context context = sSystemRegistry.contextParameters.context; 69 result = new Sound(); 70 result.resource = resource; 71 result.soundId = mSoundPool.load(context, resource, 1); 72 mSounds.add(result); 73 mSounds.sort(false); 74 } 75 } else { 76 result = mSounds.get(index); 77 } 78 79 return result; 80 } 81 play(Sound sound, boolean loop, int priority)82 synchronized public final int play(Sound sound, boolean loop, int priority) { 83 int stream = -1; 84 if (mSoundEnabled) { 85 stream = mSoundPool.play(sound.soundId, 1.0f, 1.0f, priority, loop ? -1 : 0, 1.0f); 86 if (loop) { 87 addLoopingStream(stream); 88 } 89 } 90 91 return stream; 92 } 93 play(Sound sound, boolean loop, int priority, float volume, float rate)94 synchronized public final int play(Sound sound, boolean loop, int priority, float volume, float rate) { 95 int stream = -1; 96 if (mSoundEnabled) { 97 stream = mSoundPool.play(sound.soundId, volume, volume, priority, loop ? -1 : 0, rate); 98 if (loop) { 99 addLoopingStream(stream); 100 } 101 } 102 103 return stream; 104 } 105 stop(int stream)106 public final void stop(int stream) { 107 mSoundPool.stop(stream); 108 removeLoopingStream(stream); 109 } 110 pause(int stream)111 public final void pause(int stream) { 112 mSoundPool.pause(stream); 113 } 114 resume(int stream)115 public final void resume(int stream) { 116 mSoundPool.resume(stream); 117 } 118 stopAll()119 public final void stopAll() { 120 final int count = mLoopingStreams.length; 121 for (int x = count - 1; x >= 0; x--) { 122 if (mLoopingStreams[x] >= 0) { 123 stop(mLoopingStreams[x]); 124 } 125 } 126 } 127 128 // HACK: There's no way to pause an entire sound pool, but if we 129 // don't do something when our parent activity is paused, looping 130 // sounds will continue to play. Rather that reproduce all the bookkeeping 131 // that SoundPool does internally here, I've opted to just pause looping 132 // sounds when the Activity is paused. pauseAll()133 public void pauseAll() { 134 final int count = mLoopingStreams.length; 135 for (int x = 0; x < count; x++) { 136 if (mLoopingStreams[x] >= 0) { 137 pause(mLoopingStreams[x]); 138 } 139 } 140 } 141 addLoopingStream(int stream)142 private void addLoopingStream(int stream) { 143 final int count = mLoopingStreams.length; 144 for (int x = 0; x < count; x++) { 145 if (mLoopingStreams[x] < 0) { 146 mLoopingStreams[x] = stream; 147 break; 148 } 149 } 150 } 151 removeLoopingStream(int stream)152 private void removeLoopingStream(int stream) { 153 final int count = mLoopingStreams.length; 154 for (int x = 0; x < count; x++) { 155 if (mLoopingStreams[x] == stream) { 156 mLoopingStreams[x] = -1; 157 break; 158 } 159 } 160 } 161 findSound(int resource)162 private final int findSound(int resource) { 163 mSearchDummy.resource = resource; 164 return mSounds.find(mSearchDummy, false); 165 } 166 setSoundEnabled(boolean soundEnabled)167 synchronized public final void setSoundEnabled(boolean soundEnabled) { 168 mSoundEnabled = soundEnabled; 169 } 170 getSoundEnabled()171 public final boolean getSoundEnabled() { 172 return mSoundEnabled; 173 } 174 175 public class Sound extends AllocationGuard { 176 public int resource; 177 public int soundId; 178 } 179 180 /** Comparator for sounds. */ 181 private final static class SoundComparator implements Comparator<Sound> { compare(final Sound object1, final Sound object2)182 public int compare(final Sound object1, final Sound object2) { 183 int result = 0; 184 if (object1 == null && object2 != null) { 185 result = 1; 186 } else if (object1 != null && object2 == null) { 187 result = -1; 188 } else if (object1 != null && object2 != null) { 189 result = object1.resource - object2.resource; 190 } 191 return result; 192 } 193 } 194 195 196 } 197