Searched refs:PVRTEX3_PREMULTIPLIED (Results 1 – 2 of 2) sorted by relevance
27 const PVRTuint32 PVRTEX3_PREMULTIPLIED = (1<<1); // Texture has been premultiplied by alpha value… variable
429 NewHeader.u32Flags=isPreMult?PVRTEX3_PREMULTIPLIED:0; in PVRTConvertOldTextureHeaderToV3()