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Searched refs:PVRTEX_BUMPMAP (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTTexture.h526 const PVRTuint32 PVRTEX_BUMPMAP = (1<<10); ///< Has normals encoded for a bump map. DEPRECATED. variable
DPVRTTexture.cpp451 if (LegacyHeader->dwpfFlags&PVRTEX_BUMPMAP && pMetaData) in PVRTConvertOldTextureHeaderToV3()