Searched refs:PVRTShaderLoadSourceFromMemory (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTBackground.cpp | 134 …bResult = (PVRTShaderLoadSourceFromMemory(_BackgroundFragShader_fsh, GL_FRAGMENT_SHADER, &m_pAPI->… in Init() 135 …(PVRTShaderLoadSourceFromMemory(_BackgroundVertShader_vsh, GL_VERTEX_SHADER, &m_pAPI->m_ui32Vertex… in Init()
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D | PVRTPrint3DAPI.cpp | 381 …bRes &= (PVRTShaderLoadSourceFromMemory(_Print3DFragShaderLogo_fsh, GL_FRAGMENT_SHADER, &Data.uFra… in APIInit() 382 …bRes &= (PVRTShaderLoadSourceFromMemory(_Print3DVertShaderLogo_vsh, GL_VERTEX_SHADER, &Data.uVerte… in APIInit() 399 …bRes &= (PVRTShaderLoadSourceFromMemory(_Print3DFragShader_fsh, GL_FRAGMENT_SHADER, &Data.uFragmen… in APIInit() 400 …bRes &= (PVRTShaderLoadSourceFromMemory(_Print3DVertShader_vsh, GL_VERTEX_SHADER, &Data.uVertexSha… in APIInit()
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D | PVRTShader.cpp | 37 EPVRTError PVRTShaderLoadSourceFromMemory( const char* pszShaderCode, in PVRTShaderLoadSourceFromMemory() function 225 …return PVRTShaderLoadSourceFromMemory(pShaderData, Type, pObject, pReturnError, aszDefineArray, ui… in PVRTShaderLoadFromFile()
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D | PVRTShader.h | 33 EPVRTError PVRTShaderLoadSourceFromMemory( const char* pszShaderCode,
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D | PVRTPFXParserAPI.cpp | 303 …if (PVRTShaderLoadSourceFromMemory(pszVertexShader, GL_VERTEX_SHADER, &uiVertexShader, &error) != … in LoadShadersForEffect() 350 …if (PVRTShaderLoadSourceFromMemory(pszFragmentShader, GL_FRAGMENT_SHADER, &uiFragShader, &error) !… in LoadShadersForEffect()
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