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Searched refs:PVRTShadowVolMEdge (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTShadowVol.h29 struct PVRTShadowVolMEdge { struct
49 PVRTShadowVolMEdge *pE; /*!< Unique edges in object space */ argument
DPVRTShadowVol.cpp212 PVRTShadowVolMEdge *psE0, *psE1, *psE2; in FindOrCreateTriangle()
307 psMesh->pE = (PVRTShadowVolMEdge*)malloc(nNumFaces * sizeof(*psMesh->pE) * 3); in PVRTShadowVolMeshCreateMesh()
332 psMesh->pE = (PVRTShadowVolMEdge*)realloc(psMesh->pE, psMesh->nE * sizeof(*psMesh->pE)); in PVRTShadowVolMeshCreateMesh()
645 PVRTShadowVolMEdge *psEdge; in PVRTShadowVolSilhouetteProjectedBuild()
691 PVRTShadowVolMEdge *pE0, *pE1, *pE2; in PVRTShadowVolSilhouetteProjectedBuild()