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Searched refs:PVRTX2F (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTFixedPoint.h25 #define PVRTX2F(x) ((float)(x)/65536.0f) macro
54 #define PVRTFCOS(x) PVRTX2F(PVRTXCOS(PVRTF2X(x)))
55 #define PVRTFSIN(x) PVRTX2F(PVRTXSIN(PVRTF2X(x)))
56 #define PVRTFTAN(x) PVRTX2F(PVRTXTAN(PVRTF2X(x)))
57 #define PVRTFACOS(x) PVRTX2F(PVRTXACOS(PVRTF2X(x)))
79 #define vt2f(x) PVRTX2F(x)
DPVRTQuaternionX.cpp89 fSinAngle = PVRTF2X(((float)sqrt(PVRTX2F(temp)))); in PVRTMatrixQuaternionToAxisAngleX()
207 f = PVRTXDIV(PVRTF2X(1.0f), PVRTF2X(sqrt(PVRTX2F(f)))); in PVRTMatrixQuaternionNormalizeX()
DPVRTMatrixX.cpp767 f = PVRTXDIV(PVRTF2X(1.0f), PVRTF2X(sqrt(PVRTX2F(f)))); in PVRTMatrixVec3NormalizeX()
787 return PVRTF2X(sqrt(PVRTX2F(temp))); in PVRTMatrixVec3LengthX()
DPVRTVector.h581 f = VERTTYPEDIV(PVRTF2X(1.0f), PVRTF2X(sqrt(PVRTX2F(f)))); in normalize()
614 f = VERTTYPEDIV(PVRTF2X(1.0f), PVRTF2X(sqrt(PVRTX2F(f)))); in normalized()