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Searched refs:PhysRegE (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/CodeGen/
DRegAllocBasic.cpp247 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { in selectOrSplit() local
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRegAllocBasic.cpp513 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { in selectOrSplit() local