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Searched refs:PhysRegI (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/CodeGen/
DRegAllocBasic.cpp246 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), in selectOrSplit() local
247 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { in selectOrSplit()
248 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) in selectOrSplit()
251 assert(!Matrix->checkInterference(VirtReg, *PhysRegI) && in selectOrSplit()
254 return *PhysRegI; in selectOrSplit()
/external/swiftshader/third_party/LLVM/lib/CodeGen/
DRegAllocBasic.cpp512 for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(), in selectOrSplit() local
513 PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) { in selectOrSplit()
515 if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue; in selectOrSplit()
517 assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 && in selectOrSplit()
520 return *PhysRegI; in selectOrSplit()