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Searched refs:Pointer (Results 1 – 25 of 404) sorted by relevance

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/external/swiftshader/src/Shader/
DVertexRoutine.cpp44 Pointer<Byte> cache = task + OFFSET(VertexTask,vertexCache); in generate()
45 Pointer<Byte> vertexCache = cache + OFFSET(VertexCache,vertex); in generate()
46 Pointer<Byte> tagCache = cache + OFFSET(VertexCache,tag); in generate()
48 UInt vertexCount = *Pointer<UInt>(task + OFFSET(VertexTask,vertexCount)); in generate()
49 UInt primitiveNumber = *Pointer<UInt>(task + OFFSET(VertexTask, primitiveStart)); in generate()
52 constants = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,constants)); in generate()
56 UInt index = *Pointer<UInt>(batch); in generate()
60 If(*Pointer<UInt>(tagCache + tagIndex) != indexQ) in generate()
62 *Pointer<UInt>(tagCache + tagIndex) = indexQ; in generate()
69 Pointer<Byte> cacheLine0 = vertexCache + tagIndex * UInt((int)sizeof(Vertex)); in generate()
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DSetupRoutine.cpp40 Function<Bool(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)> function; in generate()
42 Pointer<Byte> primitive(function.Arg<0>()); in generate()
43 Pointer<Byte> tri(function.Arg<1>()); in generate()
44 Pointer<Byte> polygon(function.Arg<2>()); in generate()
45 Pointer<Byte> data(function.Arg<3>()); in generate()
47 Pointer<Byte> constants = *Pointer<Pointer<Byte> >(data + OFFSET(DrawData,constants)); in generate()
61 Pointer<Byte> v0 = tri + V0; in generate()
62 Pointer<Byte> v1 = tri + V1; in generate()
63 Pointer<Byte> v2 = tri + V2; in generate()
68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X)); in generate()
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DPixelRoutine.cpp54 …void PixelRoutine::quad(Pointer<Byte> cBuffer[RENDERTARGETS], Pointer<Byte> &zBuffer, Pointer<Byte… in quad()
84 Float4 xxxx = Float4(Float(x)) + *Pointer<Float4>(primitive + OFFSET(Primitive,xQuad), 16); in quad()
94 x -= *Pointer<Float4>(constants + OFFSET(Constants,X) + q * sizeof(float4)); in quad()
117 Float4 yyyy = Float4(Float(y)) + *Pointer<Float4>(primitive + OFFSET(Primitive,yQuad), 16); in quad()
129 XXXX += *Pointer<Float4>(constants + OFFSET(Constants,sampleX[q]) + 16 * cMask[q]); in quad()
130 YYYY += *Pointer<Float4>(constants + OFFSET(Constants,sampleY[q]) + 16 * cMask[q]); in quad()
131 WWWW += *Pointer<Float4>(constants + OFFSET(Constants,weight) + 16 * cMask[q]); in quad()
255 …occlusion += *Pointer<UInt>(constants + OFFSET(Constants,occlusionCount) + 4 * (zMask[q] & sMask[q… in quad()
263 AddAtomic(Pointer<Long>(&profiler.ropOperations), 4); in quad()
289 …Float4 PixelRoutine::interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEqu… in interpolateCentroid()
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DVertexRoutine.hpp25 …ass VertexRoutinePrototype : public Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>, Poi…
32 Pointer<Byte> vertex;
33 Pointer<Byte> batch;
34 Pointer<Byte> task;
35 Pointer<Byte> data;
47 Pointer<Byte> constants;
61 Vector4f readStream(Pointer<Byte> &buffer, UInt &stride, const Stream &stream, const UInt &index);
65 void writeCache(Pointer<Byte> &cacheLine);
66 void writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheLine);
67 …void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &index…
DSamplerCore.hpp50 SamplerCore(Pointer<Byte> &r, const Sampler::State &state);
52 …void sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q…
53 …void sampleTexture(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q…
54 void textureSize(Pointer<Byte> &mipmap, Vector4f &size, Float4 &lod);
57 …void sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q…
61 …Short4 offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Floa…
62 …void sampleFilter(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Vector4f &…
63 …void sampleAniso(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Vector4f &o…
64 …void sampleQuad(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Vector4f &of…
65 …void sampleQuad2D(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Vector4f &…
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DSetupRoutine.hpp36 …etupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Poin…
37 …void edge(Pointer<Byte> &primitive, Pointer<Byte> &data, const Int &Xa, const Int &Ya, const Int &…
38 void conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
39 void conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2);
DPixelRoutine.hpp48 …virtual void rasterOperation(Float4 &fog, Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMas…
50 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM…
58 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
59 void logicOperation(int index, Pointer<Byte> &cBuffer, Vector4s &current, Int &x);
60 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4s &current, Int &sMask, Int &zMa…
61 void alphaBlend(int index, Pointer<Byte> &cBuffer, Vector4f &oC, Int &x);
62 …void writeColor(int index, Pointer<Byte> &cBuffer, Int &i, Vector4f &oC, Int &sMask, Int &zMask, I…
71 …Float4 interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEquation, bool fl…
72 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask);
76 …Bool depthTest(Pointer<Byte> &zBuffer, int q, Int &x, Float4 &z, Int &sMask, Int &zMask, Int &cMas…
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DSamplerCore.cpp55 …SamplerCore::SamplerCore(Pointer<Byte> &constants, const Sampler::State &state) : constants(consta… in SamplerCore()
59 …void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 … in sampleTexture()
64 …void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 … in sampleTexture()
67 AddAtomic(Pointer<Long>(&profiler.texOperations), 4); in sampleTexture()
71 AddAtomic(Pointer<Long>(&profiler.compressedTex), 4); in sampleTexture()
300 …void SamplerCore::sampleTexture(Pointer<Byte> &texture, Vector4f &c, Float4 &u, Float4 &v, Float4 … in sampleTexture()
303 AddAtomic(Pointer<Long>(&profiler.texOperations), 4); in sampleTexture()
307 AddAtomic(Pointer<Long>(&profiler.compressedTex), 4); in sampleTexture()
558 void SamplerCore::textureSize(Pointer<Byte> &texture, Vector4f &size, Float4 &lod) in textureSize()
562 Int baseLevel = *Pointer<Int>(texture + OFFSET(Texture, baseLevel)); in textureSize()
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DVertexPipeline.cpp40 …Vector4f VertexPipeline::transformBlend(const Register &src, const Pointer<Byte> &matrix, bool hom… in transformBlend()
168 …position = transformBlend(v[Position], Pointer<Byte>(data + OFFSET(DrawData,ff.transformT)), true); in pipeline()
180 …Vector4f vertexPosition = transformBlend(v[Position], Pointer<Byte>(data + OFFSET(DrawData,ff.came… in pipeline()
184 …normal = transformBlend(v[Normal], Pointer<Byte>(data + OFFSET(DrawData,ff.normalTransformT)), fal… in pipeline()
243 …Float4 globalAmbient = *Pointer<Float4>(data + OFFSET(DrawData,ff.globalAmbient)); // FIXME: Unp… in pipeline()
263 …L.x = L.y = L.z = *Pointer<Float4>(data + OFFSET(DrawData,ff.lightPosition[i])); // FIXME: Unpack in pipeline()
278 Float4 q = *Pointer<Float4>(data + OFFSET(DrawData,ff.attenuationQuadratic[i])); in pipeline()
279 Float4 l = *Pointer<Float4>(data + OFFSET(DrawData,ff.attenuationLinear[i])); in pipeline()
280 Float4 c = *Pointer<Float4>(data + OFFSET(DrawData,ff.attenuationConstant[i])); in pipeline()
287 …Float4 lightAmbient = *Pointer<Float4>(data + OFFSET(DrawData,ff.lightAmbient[i])); // FIXME: Un… in pipeline()
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/external/swiftshader/src/Renderer/
DBlitter.cpp231 bool Blitter::read(Float4 &c, Pointer<Byte> element, Format format) in read()
238 c.xyz = Float(Int(*Pointer<Byte>(element))); in read()
242 c.w = Float(Int(*Pointer<Byte>(element))); in read()
246 c.x = Float(Int(*Pointer<SByte>(element))); in read()
251 c.x = Float(Int(*Pointer<Byte>(element))); in read()
255 c.x = Float(Int(*Pointer<Short>(element))); in read()
259 c.x = Float(Int(*Pointer<UShort>(element))); in read()
263 c.x = Float(*Pointer<Int>(element)); in read()
267 c.x = Float(*Pointer<UInt>(element)); in read()
271 c = Float4(*Pointer<Byte4>(element)).zyxw; in read()
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DQuadRasterizer.cpp50 constants = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,constants)); in generate()
55 Int yMin = *Pointer<Int>(primitive + OFFSET(Primitive,yMin)); in generate()
56 Int yMax = *Pointer<Int>(primitive + OFFSET(Primitive,yMax)); in generate()
75 UInt clusterOcclusion = *Pointer<UInt>(data + OFFSET(DrawData,occlusion) + 4 * cluster); in generate()
77 *Pointer<UInt>(data + OFFSET(DrawData,occlusion) + 4 * cluster) = clusterOcclusion; in generate()
85 *Pointer<Long>(data + OFFSET(DrawData,cycles[i]) + 8 * cluster) += cycles[i]; in generate()
94 Pointer<Byte> cBuffer[RENDERTARGETS]; in rasterize()
95 Pointer<Byte> zBuffer; in rasterize()
96 Pointer<Byte> sBuffer; in rasterize()
102 …cBuffer[index] = *Pointer<Pointer<Byte>>(data + OFFSET(DrawData,colorBuffer[index])) + yMin * *Poi… in rasterize()
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DQuadRasterizer.hpp35 Pointer<Byte> constants;
48 …virtual void quad(Pointer<Byte> cBuffer[4], Pointer<Byte> &zBuffer, Pointer<Byte> &sBuffer, Int cM…
52 …Float4 interpolate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, bool flat, bool…
/external/swiftshader/src/Main/
DFrameBuffer.cpp207 Function<Void(Pointer<Byte>, Pointer<Byte>, Pointer<Byte>)> function; in copyRoutine()
209 Pointer<Byte> dst(function.Arg<0>()); in copyRoutine()
210 Pointer<Byte> src(function.Arg<1>()); in copyRoutine()
211 Pointer<Byte> cursor(function.Arg<2>()); in copyRoutine()
215 Pointer<Byte> d = dst + y * dStride; in copyRoutine()
216 Pointer<Byte> s = src + y * sStride; in copyRoutine()
233 *Pointer<Int4>(d, 1) = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
243 Int4 bgra = *Pointer<Int4>(s, sStride % 16 ? 1 : 16); in copyRoutine()
245 *Pointer<Int4>(d, 1) = ((bgra & Int4(0x00FF0000)) >> 16) | in copyRoutine()
256 UShort4 c0 = As<UShort4>(Swizzle(*Pointer<Short4>(s + 0), 0xC6)) >> 8; in copyRoutine()
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/external/swiftshader/src/Reactor/
DMain.cpp41 Function<Int(Pointer<Int>, Int)> function; in TEST()
43 Pointer<Int> p = function.Arg<0>(); in TEST()
118 Function<Int(Pointer<Byte>, Pointer<Byte>)> function; in TEST()
120 Pointer<Byte> in = function.Arg<0>(); in TEST()
121 Pointer<Byte> out = function.Arg<1>(); in TEST()
123 *Pointer<Int4>(out + 16 * 0) = *Pointer<Int4>(in + 16 * 0); in TEST()
124 *Pointer<Short4>(out + 16 * 1) = *Pointer<Short4>(in + 16 * 1); in TEST()
125 *Pointer<Byte8>(out + 16 * 2) = *Pointer<Byte8>(in + 16 * 2); in TEST()
126 *Pointer<Byte4>(out + 16 * 3) = *Pointer<Byte4>(in + 16 * 3); in TEST()
127 *Pointer<Short2>(out + 16 * 4) = *Pointer<Short2>(in + 16 * 4); in TEST()
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/external/compiler-rt/lib/ubsan/
Dubsan_handlers_cxx.cc35 DynamicTypeCacheMissData *Data, ValueHandle Pointer, ValueHandle Hash, in HandleDynamicTypeCacheMiss() argument
37 if (checkDynamicType((void*)Pointer, Data->TypeInfo, Hash)) in HandleDynamicTypeCacheMiss()
42 DynamicTypeInfo DTI = getDynamicTypeInfoFromObject((void*)Pointer); in HandleDynamicTypeCacheMiss()
55 << TypeCheckKinds[Data->TypeCheckKind] << (void*)Pointer << Data->Type; in HandleDynamicTypeCacheMiss()
60 Diag(Pointer, DL_Note, "object has a possibly invalid vptr: abs(offset to top) too big") in HandleDynamicTypeCacheMiss()
62 << Range(Pointer, Pointer + sizeof(uptr), "possibly invalid vptr"); in HandleDynamicTypeCacheMiss()
64 Diag(Pointer, DL_Note, "object has invalid vptr") in HandleDynamicTypeCacheMiss()
66 << Range(Pointer, Pointer + sizeof(uptr), "invalid vptr"); in HandleDynamicTypeCacheMiss()
69 Diag(Pointer, DL_Note, "object is of type %0") in HandleDynamicTypeCacheMiss()
71 << Range(Pointer, Pointer + sizeof(uptr), "vptr for %0"); in HandleDynamicTypeCacheMiss()
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/external/libbrillo/brillo/message_loops/
Dmessage_loop.cc25 DCHECK(lazy_tls_ptr.Pointer()->Get() != nullptr) << in current()
28 return lazy_tls_ptr.Pointer()->Get(); in current()
32 return lazy_tls_ptr.Pointer()->Get() != nullptr; in ThreadHasCurrent()
36 DCHECK(lazy_tls_ptr.Pointer()->Get() == nullptr) << in SetAsCurrent()
38 lazy_tls_ptr.Pointer()->Set(this); in SetAsCurrent()
42 DCHECK(lazy_tls_ptr.Pointer()->Get() == this) << in ReleaseFromCurrent()
44 lazy_tls_ptr.Pointer()->Set(nullptr); in ReleaseFromCurrent()
48 if (lazy_tls_ptr.Pointer()->Get() == this) in ~MessageLoop()
49 lazy_tls_ptr.Pointer()->Set(nullptr); in ~MessageLoop()
/external/zlib/src/contrib/delphi/
DZLib.pas19 TAlloc = function (AppData: Pointer; Items, Size: Integer): Pointer; cdecl; in ppData()
20 TFree = procedure (AppData, Block: Pointer); cdecl;
33 internal: Pointer; // not visible by applications
37 AppData: Pointer; // private data object passed to zalloc and zfree
133 procedure CompressBuf(const InBuf: Pointer; InBytes: Integer;
134 out OutBuf: Pointer; out OutBytes: Integer);
143 procedure DecompressBuf(const InBuf: Pointer; InBytes: Integer;
144 OutEstimate: Integer; out OutBuf: Pointer; out OutBytes: Integer);
151 procedure DecompressToUserBuf(const InBuf: Pointer; InBytes: Integer;
152 const OutBuf: Pointer; BufSize: Integer);
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/external/v8/src/
Dfutex-emulation.cc34 base::LockGuard<base::Mutex> lock_guard(FutexEmulation::mutex_.Pointer()); in NotifyWake()
85 base::LockGuard<base::Mutex> lock_guard(mutex_.Pointer()); in Wait()
120 wait_list_.Pointer()->AddNode(node); in Wait()
130 mutex_.Pointer()->Unlock(); in Wait()
148 mutex_.Pointer()->Lock(); in Wait()
153 mutex_.Pointer()->Lock(); in Wait()
176 node->cond_.WaitFor(mutex_.Pointer(), time_until_timeout); in Wait()
179 node->cond_.Wait(mutex_.Pointer()); in Wait()
185 wait_list_.Pointer()->RemoveNode(node); in Wait()
199 base::LockGuard<base::Mutex> lock_guard(mutex_.Pointer()); in Wake()
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/external/llvm/tools/llvm-pdbdump/
DFunctionDumper.cpp54 const char *Name, PointerType Pointer) { in start() argument
70 if (Pointer == PointerType::None) { in start()
88 if (Pointer == PointerType::Reference) in start()
114 void FunctionDumper::start(const PDBSymbolFunc &Symbol, PointerType Pointer) { in start() argument
146 if (Pointer == PointerType::Pointer) in start()
148 else if (Pointer == FunctionDumper::PointerType::Reference) in start()
159 if (Pointer != FunctionDumper::PointerType::None) in start()
168 if (Pointer != FunctionDumper::PointerType::None) { in start()
169 if (Pointer == PointerType::Pointer) in start()
171 else if (Pointer == FunctionDumper::PointerType::Reference) in start()
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/external/zlib/src/contrib/pascal/
Dzlibpas.pas17 alloc_func = function(opaque: Pointer; items, size: Integer): Pointer; in paque()
19 free_func = procedure(opaque, address: Pointer);
22 in_func = function(opaque: Pointer; var buf: PByte): Integer; in paque()
24 out_func = function(opaque: Pointer; buf: PByte; size: Integer): Integer; in paque()
38 state: Pointer; (* not visible by applications *)
42 opaque: Pointer; (* private data object passed to zalloc and zfree *)
138 function inflateBack(var strm: z_stream; in_fn: in_func; in_desc: Pointer; in inflateBack() argument
139 out_fn: out_func; out_desc: Pointer): Integer;
256 function _malloc(Size: Integer): Pointer; cdecl; in _malloc()
261 procedure _free(Block: Pointer); cdecl; argument
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Dexample.pas56 procedure test_compress(compr: Pointer; comprLen: LongInt;
57 uncompr: Pointer; uncomprLen: LongInt);
83 uncompr: Pointer;
184 procedure test_deflate(compr: Pointer; comprLen: LongInt);
229 procedure test_inflate(compr: Pointer; comprLen : LongInt;
230 uncompr: Pointer; uncomprLen : LongInt);
272 procedure test_large_deflate(compr: Pointer; comprLen: LongInt;
273 uncompr: Pointer; uncomprLen: LongInt);
324 procedure test_large_inflate(compr: Pointer; comprLen: LongInt;
325 uncompr: Pointer; uncomprLen: LongInt);
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/external/libchrome/base/threading/
Dthread_task_runner_handle.cc25 ThreadTaskRunnerHandle* current = lazy_tls_ptr.Pointer()->Get(); in Get()
32 return !!lazy_tls_ptr.Pointer()->Get(); in IsSet()
42 lazy_tls_ptr.Pointer()->Set(this); in ThreadTaskRunnerHandle()
47 DCHECK_EQ(lazy_tls_ptr.Pointer()->Get(), this); in ~ThreadTaskRunnerHandle()
48 lazy_tls_ptr.Pointer()->Set(nullptr); in ~ThreadTaskRunnerHandle()
Dsequenced_task_runner_handle.cc27 const SequencedTaskRunnerHandle* handle = lazy_tls_ptr.Pointer()->Get(); in Get()
49 return lazy_tls_ptr.Pointer()->Get() || in IsSet()
59 lazy_tls_ptr.Pointer()->Set(this); in SequencedTaskRunnerHandle()
64 DCHECK_EQ(lazy_tls_ptr.Pointer()->Get(), this); in ~SequencedTaskRunnerHandle()
65 lazy_tls_ptr.Pointer()->Set(nullptr); in ~SequencedTaskRunnerHandle()
/external/llvm/lib/Transforms/Scalar/
DLoadCombine.cpp42 Value *Pointer; member
99 POP.Pointer = LI.getPointerOperand(); in getPointerOffsetPair()
103 while (isa<BitCastInst>(POP.Pointer) || isa<GetElementPtrInst>(POP.Pointer)) { in getPointerOffsetPair()
104 if (auto *GEP = dyn_cast<GetElementPtrInst>(POP.Pointer)) { in getPointerOffsetPair()
111 POP.Pointer = GEP->getPointerOperand(); in getPointerOffsetPair()
112 } else if (auto *BC = dyn_cast<BitCastInst>(POP.Pointer)) { in getPointerOffsetPair()
113 POP.Pointer = BC->getOperand(0); in getPointerOffsetPair()
208 FirstLP.POP.Pointer->getType()->getPointerAddressSpace(); in combineLoads()
212 Builder->CreatePointerCast(Loads[0].POP.Pointer, in combineLoads()
265 if (!POP.Pointer) in runOnBasicBlock()
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/external/libmojo/mojo/public/cpp/bindings/lib/
Dsync_call_restrictions.cc45 SyncCallSettings* result = g_sync_call_settings.Pointer()->Get(); in current()
48 DCHECK_EQ(result, g_sync_call_settings.Pointer()->Get()); in current()
58 DCHECK(!g_sync_call_settings.Pointer()->Get()); in SyncCallSettings()
59 g_sync_call_settings.Pointer()->Set(this); in SyncCallSettings()
63 g_sync_call_settings.Pointer()->Set(nullptr); in ~SyncCallSettings()

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