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Searched refs:PredLoads (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
DGVN.cpp1507 DenseMap<BasicBlock*, Value*> PredLoads; in processNonLocalLoad() local
1521 PredLoads[Pred] = 0; in processNonLocalLoad()
1548 unsigned NumUnavailablePreds = PredLoads.size(); in processNonLocalLoad()
1562 for (DenseMap<BasicBlock*, Value*>::iterator I = PredLoads.begin(), in processNonLocalLoad()
1563 E = PredLoads.end(); I != E; ++I) { in processNonLocalLoad()
1638 for (DenseMap<BasicBlock*, Value*>::iterator I = PredLoads.begin(), in processNonLocalLoad()
1639 E = PredLoads.end(); I != E; ++I) { in processNonLocalLoad()
/external/llvm/lib/Transforms/Scalar/
DGVN.cpp1433 MapVector<BasicBlock *, Value *> PredLoads; in PerformLoadPRE() local
1472 PredLoads[Pred] = nullptr; in PerformLoadPRE()
1477 unsigned NumUnavailablePreds = PredLoads.size() + CriticalEdgePred.size(); in PerformLoadPRE()
1491 assert(!PredLoads.count(OrigPred) && "Split edges shouldn't be in map!"); in PerformLoadPRE()
1492 PredLoads[NewPred] = nullptr; in PerformLoadPRE()
1501 for (auto &PredLoad : PredLoads) { in PerformLoadPRE()
1555 for (const auto &PredLoad : PredLoads) { in PerformLoadPRE()