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Searched refs:ProgramResourceList (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dprogram_resource.c123 if (shProg->ProgramResourceList[i].Type == programInterface) in _mesa_GetProgramInterfaceiv()
139 if (shProg->ProgramResourceList[i].Type != programInterface) in _mesa_GetProgramInterfaceiv()
142 _mesa_program_resource_name_len(&shProg->ProgramResourceList[i]); in _mesa_GetProgramInterfaceiv()
150 if (shProg->ProgramResourceList[i].Type == programInterface) { in _mesa_GetProgramInterfaceiv()
153 shProg->ProgramResourceList[i].Data; in _mesa_GetProgramInterfaceiv()
160 if (shProg->ProgramResourceList[i].Type == programInterface) { in _mesa_GetProgramInterfaceiv()
163 shProg->ProgramResourceList[i].Data; in _mesa_GetProgramInterfaceiv()
180 if (shProg->ProgramResourceList[i].Type == programInterface) { in _mesa_GetProgramInterfaceiv()
183 shProg->ProgramResourceList[i].Data; in _mesa_GetProgramInterfaceiv()
190 if (shProg->ProgramResourceList[i].Type == programInterface) { in _mesa_GetProgramInterfaceiv()
[all …]
Dshader_query.cpp201 struct gl_program_resource *res = shProg->ProgramResourceList; in _mesa_count_active_attribs()
220 struct gl_program_resource *res = shProg->ProgramResourceList; in _mesa_longest_attribute_name_length()
469 struct gl_program_resource *res = shProg->ProgramResourceList; in _mesa_program_resource_find_name()
574 if (&shProg->ProgramResourceList[i] == res) in calc_resource_index()
576 if (shProg->ProgramResourceList[i].Type == res->Type) in calc_resource_index()
617 struct gl_program_resource *res = shProg->ProgramResourceList; in program_resource_find_data()
631 struct gl_program_resource *res = shProg->ProgramResourceList; in _mesa_program_resource_find_index()
1412 struct gl_program_resource *res = &producer->ProgramResourceList[i]; in validate_io()
1432 struct gl_program_resource *res = &consumer->ProgramResourceList[i]; in validate_io()
Dshaderobj.c367 if (shProg->ProgramResourceList) { in _mesa_clear_shader_program_data()
368 ralloc_free(shProg->ProgramResourceList); in _mesa_clear_shader_program_data()
369 shProg->ProgramResourceList = NULL; in _mesa_clear_shader_program_data()
Dmtypes.h2861 struct gl_program_resource *ProgramResourceList; member
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp3543 prog->ProgramResourceList = in add_program_resource()
3545 prog->ProgramResourceList, in add_program_resource()
3549 if (!prog->ProgramResourceList) { in add_program_resource()
3555 &prog->ProgramResourceList[prog->NumProgramResourceList]; in add_program_resource()
4205 if (shProg->ProgramResourceList) { in build_program_resource_list()
4206 ralloc_free(shProg->ProgramResourceList); in build_program_resource_list()
4207 shProg->ProgramResourceList = NULL; in build_program_resource_list()