Searched refs:Q8W8V8U8 (Results 1 – 6 of 6) sorted by relevance
82 static bool Q8W8V8U8; member122 static bool Q8W8V8U8; member189 static bool Q8W8V8U8; member229 static bool Q8W8V8U8; member296 static bool Q8W8V8U8; member
66 bool Capabilities::Surface::Q8W8V8U8 = true; member in D3D8::Capabilities::Surface98 bool Capabilities::Volume::Q8W8V8U8 = true; member in D3D8::Capabilities::Volume150 bool Capabilities::CubeMap::Q8W8V8U8 = true; member in D3D8::Capabilities::CubeMap182 bool Capabilities::VolumeTexture::Q8W8V8U8 = true; member in D3D8::Capabilities::VolumeTexture234 bool Capabilities::Texture::Q8W8V8U8 = true; member in D3D8::Capabilities::Texture
230 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Surface::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()271 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Volume::Q8W8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()346 …case D3DFMT_Q8W8V8U8: if(!Capabilities::CubeMap::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()387 …case D3DFMT_Q8W8V8U8: if(!Capabilities::VolumeTexture::Q8W8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()462 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Texture::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()
127 static bool Q8W8V8U8; member184 static bool Q8W8V8U8; member279 static bool Q8W8V8U8; member332 static bool Q8W8V8U8; member428 static bool Q8W8V8U8; member
90 bool Capabilities::Surface::Q8W8V8U8 = true; member in D3D9::Capabilities::Surface136 bool Capabilities::Volume::Q8W8V8U8 = true; member in D3D9::Capabilities::Volume214 bool Capabilities::CubeMap::Q8W8V8U8 = true; member in D3D9::Capabilities::CubeMap258 bool Capabilities::VolumeTexture::Q8W8V8U8 = true; member in D3D9::Capabilities::VolumeTexture337 bool Capabilities::Texture::Q8W8V8U8 = true; member in D3D9::Capabilities::Texture
350 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Surface::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()410 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Volume::Q8W8V8U8) return NOTAVAILABLE(); else retur… in CheckDeviceFormat()517 …case D3DFMT_Q8W8V8U8: if(!Capabilities::CubeMap::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()573 …case D3DFMT_Q8W8V8U8: if(!Capabilities::VolumeTexture::Q8W8V8U8) return NOTAVAILABLE(); else … in CheckDeviceFormat()681 …case D3DFMT_Q8W8V8U8: if(!Capabilities::Texture::Q8W8V8U8) return NOTAVAILABLE(); else return… in CheckDeviceFormat()