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Searched refs:R200_DEBUG (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_ioctl.c70 if (R200_DEBUG & RADEON_FALLBACKS) in r200Clear()
Dr200_vertprog.c420 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
433 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
540 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
553 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
580 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
586 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
1079 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
1087 if (R200_DEBUG & RADEON_FALLBACKS) { in r200_translate_vertex_program()
Dr200_tcl.c572 if (R200_DEBUG & RADEON_FALLBACKS) in transition_to_hwtnl()
617 if (R200_DEBUG & RADEON_FALLBACKS) in r200TclFallback()
630 if (R200_DEBUG & RADEON_FALLBACKS) in r200TclFallback()
Dr200_texstate.c228 if ( R200_DEBUG & RADEON_TEXTURE ) { in r200UpdateTextureEnv()
1143 if (R200_DEBUG & RADEON_FALLBACKS) in r200_validate_texgen()
1169 if (R200_DEBUG & RADEON_FALLBACKS) in r200_validate_texgen()
1197 if (R200_DEBUG & RADEON_FALLBACKS) in r200_validate_texgen()
1247 if (R200_DEBUG & RADEON_FALLBACKS) in r200_validate_texgen()
Dr200_swtcl.c377 #define DO_DEBUG_VERTS (1 && (R200_DEBUG & RADEON_VERTS))
699 if (R200_DEBUG & RADEON_FALLBACKS) { in r200Fallback()
731 if (R200_DEBUG & RADEON_FALLBACKS) { in r200Fallback()
Dr200_context.h649 #define R200_DEBUG RADEON_DEBUG macro
Dr200_state.c999 if (R200_DEBUG & RADEON_STATE) in r200UpdateMaterial()
1669 if ( R200_DEBUG & RADEON_STATE ) in r200Enable()
2048 if (R200_DEBUG & RADEON_STATE) in r200LightingSpaceChange()
2064 if (R200_DEBUG & RADEON_STATE) in r200LightingSpaceChange()
2107 if (R200_DEBUG & RADEON_STATE) in update_texturematrix()
Dr200_sanity.c50 #define VERBOSE (R200_DEBUG & RADEON_VERBOSE)
54 #define NORMAL (R200_DEBUG & RADEON_VERBOSE)