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Searched refs:R200_MAX_TEXTURE_UNITS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_context.h84 #define R200_MAX_TEXTURE_UNITS 6 macro
87 struct r200_texture_env_state unit[R200_MAX_TEXTURE_UNITS];
598 GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
599 GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS];
600 GLboolean TexGenNeedNormals[R200_MAX_TEXTURE_UNITS];
Dr200_fragshader.c333 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()
364 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()
413 for (reg = 0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()
451 for (reg=0; reg < R200_MAX_TEXTURE_UNITS; reg++) { in r200UpdateFSRouting()
Dr200_texstate.c65 static GLuint r200_register_color[][R200_MAX_TEXTURE_UNITS] =
139 static GLuint r200_register_alpha[][R200_MAX_TEXTURE_UNITS] =
760 GLint nextunit[R200_MAX_TEXTURE_UNITS] = {0, 0, 0, 0, 0, 0}; in r200UpdateAllTexEnv()
765 for ( j = 0; j < R200_MAX_TEXTURE_UNITS; j++) { in r200UpdateAllTexEnv()
782 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS; i++ ) { in r200UpdateAllTexEnv()
866 for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { in r200UpdateAllTexEnv()
1485 for (i = 0; i < R200_MAX_TEXTURE_UNITS; i++) { in r200UpdateTextureState()
Dr200_context.c329 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { in r200CreateContext()
423 for ( i = 0 ; i < R200_MAX_TEXTURE_UNITS ; i++ ) { in r200DestroyContext()
Dr200_state.c1984 for (unit = 0; unit < R200_MAX_TEXTURE_UNITS; unit++) { in r200Enable()
2017 for (unit = 0; unit < R200_MAX_TEXTURE_UNITS; unit++) { in r200Enable()