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Searched refs:R300_GB_TEX_ST (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_state_derived.c500 R300_GB_TEX_ST << (R300_GB_TEX0_SOURCE_SHIFT + (tex_count*2)); in r300_update_rs_block()
Dr300_reg.h636 #define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */ macro