Searched refs:READ_TEXTURE (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
D | vktGeometryBasicGeometryShaderTests.cpp | 64 READ_TEXTURE, enumerator 361 else if (m_test == READ_TEXTURE) in createPipelineLayout() 449 else if (m_test == READ_TEXTURE) in bindDescriptorSets() 772 case READ_TEXTURE: in initPrograms() 868 case READ_TEXTURE: in initPrograms() 1151 …tx, "output_vary_by_texture", "Output varying number of vertices", READ_TEXTURE, MODE_WITHOUT_I… in createBasicGeometryShaderTests() 1154 …put_vary_by_texture_instancing", "Output varying number of vertices", READ_TEXTURE, MODE_WITH_INST… in createBasicGeometryShaderTests()
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 1195 READ_TEXTURE, enumerator 1298 else if (m_test == READ_TEXTURE) in shadePrimitives() 1348 case READ_TEXTURE: return "a_vertexNdx"; in getAttributeName() 1390 else if (test == READ_TEXTURE) in genGeometrySource() 1415 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genGeometrySource() 1457 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genVertexSource() 1469 else if (test == READ_UNIFORM || test == READ_TEXTURE) in genVertexSource() 3740 if (m_test == VaryingOutputCountShader::READ_TEXTURE) in init() 3821 else if (m_test == VaryingOutputCountShader::READ_TEXTURE) in preRender() 6149 …e", "Output varying number of vertices", VaryingOutputCountShader::READ_TEXTURE, VaryingOutput… in init() [all …]
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