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Searched refs:RECURSION_DEPTH (Results 1 – 3 of 3) sorted by relevance

/external/libunwind/tests/
DGia64-test-rbs.c49 #define RECURSION_DEPTH ((MAX_PHYS_STACKED + 92) / 93) macro
159 unwind_count = 1 + (random () % (nfuncs + RECURSION_DEPTH - 1)); in run_check()
165 ret = loadup (RECURSION_DEPTH, reg_values, func); in run_check()
168 else if (ret != RECURSION_DEPTH + nfuncs - unwind_count) in run_check()
170 test, RECURSION_DEPTH + nfuncs - unwind_count, ret); in run_check()
DGia64-test-stack.c47 #define RECURSION_DEPTH ((MAX_PHYS_STACKED + 94) / 95) macro
120 else if (i > NSTACKS && i <= NSTACKS + RECURSION_DEPTH) in do_unwind_tests()
167 touch_all (RECURSION_DEPTH); in main()
/external/google-breakpad/src/processor/
Dstackwalker_selftest.cc100 #define RECURSION_DEPTH 100 macro
415 return Recursor(RECURSION_DEPTH, CountCallerFrames()) ? 0 : 1; in main()