Searched refs:RUN_PASS (Results 1 – 3 of 3) sorted by relevance
/external/antlr/antlr-3.4/gunit/src/main/java/org/antlr/gunit/swingui/ |
D | ImageFactory.java | 32 RUN_PASS = getImage("runpass.png"); in ImageFactory() 77 public ImageIcon RUN_PASS; field in ImageFactory
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D | RunnerController.java | 225 ImageFactory.getSingleton().RUN_PASS : in getTreeCellRendererComponent()
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir_peephole.cpp | 3533 #define RUN_PASS(l, n, f) \ macro 3545 RUN_PASS(1, DeadCodeElim, buryAll); in optimizeSSA() 3546 RUN_PASS(1, CopyPropagation, run); in optimizeSSA() 3547 RUN_PASS(1, MergeSplits, run); in optimizeSSA() 3548 RUN_PASS(2, GlobalCSE, run); in optimizeSSA() 3549 RUN_PASS(1, LocalCSE, run); in optimizeSSA() 3550 RUN_PASS(2, AlgebraicOpt, run); in optimizeSSA() 3551 RUN_PASS(2, ModifierFolding, run); // before load propagation -> less checks in optimizeSSA() 3552 RUN_PASS(1, ConstantFolding, foldAll); in optimizeSSA() 3553 RUN_PASS(2, LateAlgebraicOpt, run); in optimizeSSA() [all …]
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