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Searched refs:ReleaseTexImage (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/egl/main/
Deglfallbacks.c77 drv->API.ReleaseTexImage = (void*) _eglReturnFalse; in _eglInitDriverFallbacks()
Deglapi.h105 EGLBoolean (*ReleaseTexImage)(_EGLDriver *drv, _EGLDisplay *dpy, member
Deglapi.c1158 ret = drv->API.ReleaseTexImage(drv, disp, surf, buffer); in eglReleaseTexImage()
/external/swiftshader/src/OpenGL/libEGL/
Dmain.cpp337 EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
466 return egl::ReleaseTexImage(dpy, surface, buffer); in eglReleaseTexImage()
602 this->eglReleaseTexImage = egl::ReleaseTexImage; in LibEGLexports()
DlibEGL.cpp583 EGLBoolean ReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) in ReleaseTexImage() function
/external/mesa3d/src/egl/drivers/dri2/
Degl_dri2.c2963 dri2_drv->base.API.ReleaseTexImage = dri2_release_tex_image; in _eglBuiltInDriverDRI2()