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Searched refs:ReloadMI (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DVirtRegRewriter.cpp1539 MachineInstr *ReloadMI = prior(DefMII); in CommuteToFoldReload() local
1541 unsigned DestReg = TII->isLoadFromStackSlot(ReloadMI, FrameIdx); in CommuteToFoldReload()
1578 InvalidateKills(*ReloadMI, TRI, RegKills, KillOps); in CommuteToFoldReload()
1579 EraseInstr(ReloadMI); in CommuteToFoldReload()