Searched refs:SHADER_CHECKER_INPUT_NOT_PRODUCED (Results 1 – 2 of 2) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation_error_enums.h | 248 …SHADER_CHECKER_INPUT_NOT_PRODUCED, // Entry appears in input interface, but missing in out… enumerator
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D | core_validation.cpp | 1694 __LINE__, SHADER_CHECKER_INPUT_NOT_PRODUCED, "SC", in validate_interface_between_stages() 1887 …__LINE__, SHADER_CHECKER_INPUT_NOT_PRODUCED, "SC", "Vertex shader consumes input at location %d bu… in validate_vi_against_vs_inputs() 1954 … __LINE__, SHADER_CHECKER_INPUT_NOT_PRODUCED, "SC", "Attachment %d not written by fragment shader", in validate_fs_outputs_against_render_pass()
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