Searched refs:SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS (Results 1 – 1 of 1) sorted by relevance
1232 …SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS, //!< multiple descriptors with discontiguous bind… enumerator1244 case SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS: return 2u; in getInterfaceNumResources()5126 case SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS: in createDescriptorSetLayout()5278 … deUint32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTO… in writeSamplerDescriptorSet()5297 case SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS: in writeSamplerDescriptorSet()5382 …nt32 samplerLocation = shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTO… in writeSamplerDescriptorSetWithTemplate()5419 case SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS: in writeSamplerDescriptorSetWithTemplate()5527 (m_shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS) ? "two" : in logTestPlan()5537 (m_shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS) ? "two" : in logTestPlan()6312 if (m_shaderInterface == SHADER_INPUT_MULTIPLE_DISCONTIGUOUS_DESCRIPTORS) in genResourceDeclarations()[all …]