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Searched refs:SK_ARM_NEON_WRAP (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/core/
DSkUtilsArm.h14 #define SK_ARM_NEON_WRAP(x) (x ## _neon) macro
16 #define SK_ARM_NEON_WRAP(x) (x) macro
DSkBitmapProcState_matrixProcs.cpp473 return SK_ARM_NEON_WRAP(ClampX_ClampY_Procs)[index]; in chooseMatrixProc()
481 return SK_ARM_NEON_WRAP(RepeatX_RepeatY_Procs)[index]; in chooseMatrixProc()
DSkBitmapProcState.cpp218 fSampleProc32 = SK_ARM_NEON_WRAP(gSkBitmapProcStateSample32)[index]; in chooseScanlineProcs()
/external/skia/src/opts/
DSkBlitMask_opts_arm.cpp16 return SK_ARM_NEON_WRAP(SkBlitLCD16OpaqueRow); in PlatformBlitRowProcs16()
18 return SK_ARM_NEON_WRAP(SkBlitLCD16Row); in PlatformBlitRowProcs16()
DSkBlitRow_opts_arm.cpp18 return SK_ARM_NEON_WRAP(sk_blitrow_platform_32_procs_arm)[flags]; in PlatformProcs32()