Searched refs:SK_MinS32 (Results 1 – 20 of 20) sorted by relevance
42 *windingPtr = SK_MinS32; in AngleWinding()49 int winding = SK_MinS32; in AngleWinding()62 } while (winding == SK_MinS32); in AngleWinding()67 winding = SK_MinS32; in AngleWinding()73 if (testWinding == SK_MinS32) { in AngleWinding()76 if (testWinding != SK_MinS32) { in AngleWinding()131 if (winding == SK_MinS32) { in FindChase()150 if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) { in FindChase()
42 if (winding == SK_MinS32) { in findChaseOp()49 if (sumMiWinding == SK_MinS32) { in findChaseOp()54 if (sumSuWinding == SK_MinS32) { in findChaseOp()74 if (!first && (sortable || start->starter(end)->windSum() != SK_MinS32)) { in findChaseOp()
67 if (upSpan->windSum() != SK_MinS32) { in activeAngleInner()85 if (downSpan->windSum() != SK_MinS32) { in activeAngleInner()425 if (SK_MinS32 != testWinding) { in computeSum()432 baseAngle = SK_MinS32 != angle->starter()->windSum() ? angle : nullptr; in computeSum()435 if (baseAngle && SK_MinS32 == firstAngle->starter()->windSum()) { in computeSum()452 if (SK_MinS32 != testWinding) { in computeSum()458 baseAngle = SK_MinS32 != angle->starter()->windSum() ? angle : nullptr; in computeSum()564 if (sumMiWinding == SK_MinS32) { in findNextOp()866 if (spanStart->windSum() != SK_MinS32) { in markAndChaseWinding()887 if (spanStart->windSum() != SK_MinS32) { in markAndChaseWinding()[all …]
390 fWindSum = fOppSum = SK_MinS32; in init()461 if (fOppSum != SK_MinS32 && fOppSum != oppSum) { in setOppSum()471 if (fWindSum != SK_MinS32 && fWindSum != windSum) { in setWindSum()
328 if (spanSum == SK_MinS32) { in sortableTop()342 if (oSpanSum == SK_MinS32) { in sortableTop()376 if (span->windSum() != SK_MinS32) { in findSortableTop()
501 return wind > SK_MinS32 + 0xFFFF && wind < SK_MaxS32 - 0xFFFF; in ValidWind()505 if (wind == SK_MinS32) { in WindingPrintf()1169 if (span->windSum() == SK_MinS32) { in debugShowActiveSpans()1174 if (span->oppValue() && span->oppSum() == SK_MinS32) { in debugShowActiveSpans()1176 } else if (span->oppValue() || span->oppSum() != SK_MinS32) { in debugShowActiveSpans()1180 if (span->oppValue() || span->oppSum() != SK_MinS32) { in debugShowActiveSpans()1198 if (winding == SK_MinS32) { in debugShowNewWinding()1204 if (span->windSum() == SK_MinS32) { in debugShowNewWinding()1222 if (winding == SK_MinS32) { in debugShowNewWinding()1228 if (oppWinding == SK_MinS32) { in debugShowNewWinding()[all …]
520 SkASSERT(fOppSum == SK_MinS32); in setOppValue()535 SkASSERT(fWindSum == SK_MinS32); in setWindValue()
361 if (*sumWinding == SK_MinS32) { in setUpWinding()
55 bounds->set(SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32); in compute_bounds()
75 return (int32_t)SkTPin<double>(x, SK_MinS32, SK_MaxS32); in pin_double_to_int()
87 SkToS32(SkTPin<int64_t>((SkLeftShift((int64_t)(numer), 16) / (denom)), SK_MinS32, SK_MaxS32))
98 && (int64_t)a * QuickFDot6Inverse::Lookup(b) >= SK_MinS32); in QuickSkFDot6Div()
20 #define kEDGE_HEAD_Y SK_MinS32435 headEdge.fX = SK_MinS32; in sk_fill_path()723 headEdge.fX = SK_MinS32; in sk_fill_triangle()
189 int rite = SK_MinS32; in computeRunBounds()
1629 headEdge.fUpperY = headEdge.fLowerY = SK_MinS32; in aaa_fill_path()1630 headEdge.fX = SK_MinS32; in aaa_fill_path()1633 headEdge.fUpperX = SK_MinS32; in aaa_fill_path()
249 return si == SK_MaxS32 || si == SK_MinS32; in equal_float_native_skia()254 if (x < SK_MinS32) { in equal_float_native_skia()255 return si == SK_MinS32; in equal_float_native_skia()595 check = SK_MinS32; in DEF_TEST()
39 return wind > SK_MinS32 + 0xFFFF && wind < SK_MaxS32 - 0xFFFF; in ValidWind()43 if (wind == SK_MinS32) { in WindingPrintf()876 if (mSpan.oppValue() != 0 || mSpan.oppSum() != SK_MinS32) { in dumpOne()1112 if (this->oppValue() != 0 || this->oppSum() != SK_MinS32) { in dumpSpan()
105 bool isLargest() const { return SK_MinS32 == fLeft && in isLargest()106 SK_MinS32 == fTop && in isLargest()149 fLeft = fTop = SK_MinS32; in setLargest()159 fRight = fBottom = SK_MinS32; in setLargestInverted()
234 #define SK_MinS32 -SK_MaxS32 macro
217 pointsMax = verbsMax = SK_MinS32;219 rectPointsMax = rectVerbsMax = SK_MinS32;