Searched refs:SK_PMCOLOR_BYTE_ORDER (Results 1 – 4 of 4) sorted by relevance
/external/skia/include/core/ |
D | SkPostConfig.h | 189 # define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \ macro 195 # define SK_PMCOLOR_BYTE_ORDER(C0, C1, C2, C3) \ macro
|
D | SkImageInfo.h | 80 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) 82 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
|
/external/skia/gm/ |
D | all_bitmap_configs.cpp | 159 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) in make_not_native32_color_wheel() 161 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A) in make_not_native32_color_wheel()
|
/external/skia/include/gpu/ |
D | GrTypes.h | 340 #if SK_PMCOLOR_BYTE_ORDER(B,G,R,A) 342 #elif SK_PMCOLOR_BYTE_ORDER(R,G,B,A)
|