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Searched refs:SPLITEDGE (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp306 (*succ)->setType(BallLarusEdge::SPLITEDGE); in calculatePathNumbers()
324 (*pred)->getType() == BallLarusEdge::SPLITEDGE ) in calculatePathNumbers()
456 (*succ)->getType() == BallLarusEdge::SPLITEDGE ) in calculatePathNumbersFrom()
DPathProfileInfo.cpp129 (*next)->getType() != BallLarusEdge::SPLITEDGE && // no split edges in getNextEdge()
/external/swiftshader/third_party/LLVM/lib/Transforms/Instrumentation/
DPathProfiling.cpp565 formerEdge->getType() == BallLarusEdge::SPLITEDGE) { in splitUpdate()
609 if ((*edge)->getType() == BallLarusEdge::SPLITEDGE) in calculateSpanningTree()
625 != BallLarusEdge::SPLITEDGE) in calculateSpanningTree()
706 case BallLarusEdge::SPLITEDGE: in generateDotGraph()
809 if (intoEdge->getType() == BallLarusEdge::SPLITEDGE) in pushInitializationFromEdge()
837 if (fromEdge->getType() == BallLarusEdge::SPLITEDGE) in pushCountersFromEdge()
1124 edge->getType() == BallLarusEdge::SPLITEDGE ) { in insertInstrumentationStartingAt()
/external/swiftshader/third_party/LLVM/include/llvm/Analysis/
DPathNumbering.h132 enum EdgeType { NORMAL, BACKEDGE, SPLITEDGE, enumerator