Searched refs:SPODMesh (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTModelPOD.h | 163 struct SPODMesh { struct 280 …SPODMesh *pMesh; /*!< Mesh array. Meshes may be instanced several times in a scene; i.e. mult… 727 EPVRTError PVRTModelPODScaleAndConvertVtxData(SPODMesh &mesh, const EPVRTDataType eNewType); 759 void PVRTModelPODReorderFaces(SPODMesh &mesh, const int i32El1, const int i32El2, const int i32El3); 767 void PVRTModelPODToggleInterleaved(SPODMesh &mesh, unsigned int ui32AlignToNBytes = 1); 775 void PVRTModelPODDeIndex(SPODMesh &mesh); 782 void PVRTModelPODToggleStrips(SPODMesh &mesh); 790 unsigned int PVRTModelPODCountIndices(const SPODMesh &mesh); 817 void PVRTModelPODCopyMesh(const SPODMesh &in, SPODMesh &out);
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D | PVRTModelPOD.cpp | 804 static bool WriteInterleaved(FILE * const pFile, SPODMesh &mesh) in WriteInterleaved() 1428 static void PVRTFixInterleavedEndianness(SPODMesh &s) in PVRTFixInterleavedEndianness() 1454 SPODMesh &s, in ReadMesh() 3166 EPVRTError PVRTModelPODScaleAndConvertVtxData(SPODMesh &mesh, const EPVRTDataType eNewType) 3367 void PVRTModelPODReorderFaces(SPODMesh &mesh, const int i32El1, const int i32El2, const int i32El3) 3455 void PVRTModelPODToggleInterleaved(SPODMesh &mesh, const PVRTuint32 ui32AlignToNBytes) 3567 void PVRTModelPODDeIndex(SPODMesh &mesh) 3609 void PVRTModelPODToggleStrips(SPODMesh &mesh) 3777 unsigned int PVRTModelPODCountIndices(const SPODMesh &mesh) 3881 void PVRTModelPODCopyMesh(const SPODMesh &in, SPODMesh &out) [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 360 SPODMesh& Mesh = m_Scene.pMesh[i]; in LoadVbos() 689 SPODMesh& Mesh = m_Scene.pMesh[Node.nIdx]; in RenderScene() 775 SPODMesh& Mesh = m_Scene.pMesh[Node.nIdx]; in DrawSkinnedMesh()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 271 SPODMesh& Mesh = m_Scene.pMesh[i]; in LoadVbos() 619 SPODMesh* pMesh = &m_Scene.pMesh[i32MeshIndex]; in DrawMesh()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 348 SPODMesh& Mesh = m_Mask.pMesh[i]; in LoadVbos() 827 SPODMesh* pMesh = &m_Mask.pMesh[i32MeshIndex]; in DrawMesh()
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